
Tobber Harley
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Posted - 2006.05.15 22:19:00 -
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Originally by: Petra Kent The Vulture really isn't all that bad off...all the Fleet Command ships come in a bit lower than the HAC they are related to in raw DPS, but make up for this with their ability to mount 3 gang mods with a bonus.
Hmmm, not really true as far as I see it. I can fly Nighthawk/Vulture and Astarte/Eos now and has played with different setups. And for example the Eos can fit 7 x Neutron Blasters or 250MMs (with ship damage bonus!) PLUS 5 x Heavy/Sentry drones (with room for extra drones even!) NO WAY you can get damage output like that on the Vulture (actually very far from it) which should definatly have at least one more turret slot. It only has 5 highslots which benefits from the ship damage bonus and can only use 5 small drones?? WTF???
Originally by: Petra Kent BTW, the lower DPS of the amarrian and caldari ships is fairly well justified given that their tanking boni (greater resists) is quite a bit more valuable than the minmatar/gallente repping bonus, especialy in medium-large fleet fights. Indeed, a Vulture or Damnation, if tanked right and running their specialty warefare mods, can have enough HP and resists to soak the alpha from a fairly insane number of BS. Several dozen, in fact.
Again, the Nighthawk might have a bit better tank that the Astarte (which actually has a pretty big repair amount bonus for it's tank) and again the Astarte has 7 highslots with DOUBLE damage bonus PLUS 5 x Medium drones where the Nighthawk only has 6 highslots which benefits from ship bonuses (and a pretty useless turret slot because of PG problems as several also has complained about) and again only 5 small drones?? WTF???
Having flown both Gallente and Caldari command ships I can really only come to one conclusion. The DPS is just insanely nerfed on the Caldari command ships (at least compared to Gallente), and there is really a pretty easy and quite fair fix for this. 7 launcher slots on the Nighthawk and for the Vulture, 6 turret slots (and maybe keeping the 2 launcher slots and ofcourse still only 7 highs)...
And one last thing also not to forget! The Nighthawk is really slow and taking out ships on distance that uses defenders, nullifying alot of the damage from missiles, nerfs the ship even more (which is not that big a problem on the Cerberus because of it's ship velocity to catch ships easier and missile velocity). And I'm really speaking of experience here, having flown a SH*TLOAD of level 4 missions in both... :)
Well, this rant became a lot longer than intended, but it's really annoying when such an obvious nerf is not being looked into by the devs!! 
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